Old-school intelligence in the design
Ahmad / rank #136 / 2001-12-10 / 7.9
Ahmad reads Advance Wars through level design, problem solving, and the pleasure of systems that stay interesting after nostalgia fades.
Turn-based tactics / 2001
Advance Wars is a defining release from a fast-changing era from Intelligent Systems, remembered on our archive for its turn-based tactics identity and the conversation it created around play, craft, and taste.
7.7 average critic score
PCPlayStationXbox
Open interactive reviewsAhmad / rank #136 / 2001-12-10 / 7.9
Ahmad reads Advance Wars through level design, problem solving, and the pleasure of systems that stay interesting after nostalgia fades.
Faride / rank #201 / 2001-12-11 / 7.7
Faride connects with Advance Wars when it gives the player room to breathe, look, listen, and enjoy the journey without losing momentum.
Morteza / rank #281 / 2001-12-12 / 7.5
Morteza responds to how Advance Wars binds mood, character, and play. The archive score is strongest when the game gives him a reason to keep going beyond pure challenge.