Old-school intelligence in the design
Ahmad / rank #160 / 2003-12-10 / 7.7
Ahmad reads Call of Duty through level design, problem solving, and the pleasure of systems that stay interesting after nostalgia fades.
FPS / 2003
Call of Duty is a defining release from a fast-changing era from Infinity Ward, remembered on our archive for its fps identity and the conversation it created around play, craft, and taste.
7.5 average critic score
PlayStationXbox
Open interactive reviewsAhmad / rank #160 / 2003-12-10 / 7.7
Ahmad reads Call of Duty through level design, problem solving, and the pleasure of systems that stay interesting after nostalgia fades.
Faride / rank #213 / 2003-12-11 / 7.6
Faride connects with Call of Duty when it gives the player room to breathe, look, listen, and enjoy the journey without losing momentum.
Morteza / rank #292 / 2003-12-12 / 7.3
Morteza responds to how Call of Duty binds mood, character, and play. The archive score is strongest when the game gives him a reason to keep going beyond pure challenge.