Old-school intelligence in the design
Ahmad / rank #96 / 2007-12-10 / 8.2
Ahmad reads Crysis through level design, problem solving, and the pleasure of systems that stay interesting after nostalgia fades.
FPS / 2007
Crysis is a defining release from a fast-changing era from Crytek, remembered on our archive for its fps identity and the conversation it created around play, craft, and taste.
8.0 average critic score
PCPlayStationXbox
Open interactive reviewsAhmad / rank #96 / 2007-12-10 / 8.2
Ahmad reads Crysis through level design, problem solving, and the pleasure of systems that stay interesting after nostalgia fades.
Faride / rank #131 / 2007-12-11 / 8.1
Faride connects with Crysis when it gives the player room to breathe, look, listen, and enjoy the journey without losing momentum.
Morteza / rank #225 / 2007-12-12 / 7.8
Morteza responds to how Crysis binds mood, character, and play. The archive score is strongest when the game gives him a reason to keep going beyond pure challenge.