A world worth carrying after the credits
Morteza / rank #89 / 2008-12-10 / 8.4
Morteza responds to how Gears of War 2 binds mood, character, and play. The archive score is strongest when the game gives him a reason to keep going beyond pure challenge.
Production craft with purpose
Ehsan / rank #62 / 2008-12-11 / 8.3
Ehsan values Gears of War 2 most when its presentation, pacing, feel, and technical craft seem built from the same blueprint.
Old-school intelligence in the design
Ahmad / rank #121 / 2008-12-12 / 8.0
Ahmad reads Gears of War 2 through level design, problem solving, and the pleasure of systems that stay interesting after nostalgia fades.