Old-school intelligence in the design
Ahmad / rank #19 / 1997-12-10 / 9.0
Ahmad reads GoldenEye 007 through level design, problem solving, and the pleasure of systems that stay interesting after nostalgia fades.
FPS / 1997
GoldenEye 007 is a foundation-stone release from Rare, remembered on our archive for its fps identity and the conversation it created around play, craft, and taste.
8.4 average critic score
PlayStation
Open interactive reviewsAhmad / rank #19 / 1997-12-10 / 9.0
Ahmad reads GoldenEye 007 through level design, problem solving, and the pleasure of systems that stay interesting after nostalgia fades.
Faride / rank #114 / 1997-12-11 / 8.2
Faride connects with GoldenEye 007 when it gives the player room to breathe, look, listen, and enjoy the journey without losing momentum.
Morteza / rank #182 / 1997-12-12 / 8.0
Morteza responds to how GoldenEye 007 binds mood, character, and play. The archive score is strongest when the game gives him a reason to keep going beyond pure challenge.