A world worth carrying after the credits
Morteza / rank #170 / 2010-12-10 / 8.0
Morteza responds to how Mass Effect 2 binds mood, character, and play. The archive score is strongest when the game gives him a reason to keep going beyond pure challenge.
Easy to watch, warm to play
Faride / rank #193 / 2010-12-11 / 7.7
Faride connects with Mass Effect 2 when it gives the player room to breathe, look, listen, and enjoy the journey without losing momentum.
Production craft with purpose
Ehsan / rank #196 / 2010-12-12 / 7.4
Ehsan values Mass Effect 2 most when its presentation, pacing, feel, and technical craft seem built from the same blueprint.