Old-school intelligence in the design
Ahmad / rank #86 / 2004-12-10 / 8.3
Ahmad reads Ninja Gaiden through level design, problem solving, and the pleasure of systems that stay interesting after nostalgia fades.
Action / 2004
Ninja Gaiden is a defining release from a fast-changing era from Team Ninja, remembered on our archive for its action identity and the conversation it created around play, craft, and taste.
7.9 average critic score
PlayStationXbox
Open interactive reviewsAhmad / rank #86 / 2004-12-10 / 8.3
Ahmad reads Ninja Gaiden through level design, problem solving, and the pleasure of systems that stay interesting after nostalgia fades.
Faride / rank #177 / 2004-12-11 / 7.8
Faride connects with Ninja Gaiden when it gives the player room to breathe, look, listen, and enjoy the journey without losing momentum.
Morteza / rank #256 / 2004-12-12 / 7.6
Morteza responds to how Ninja Gaiden binds mood, character, and play. The archive score is strongest when the game gives him a reason to keep going beyond pure challenge.