RGRPapers, Please2013

Puzzle simulation / 2013

Papers, Please

Papers, Please is a modern benchmark from Lucas Pope, remembered on our archive for its puzzle simulation identity and the conversation it created around play, craft, and taste.

8.6 average critic score

PCPlayStationXbox

Open interactive reviews

Easy to watch, warm to play

Faride / rank #11 / 2013-12-10 / 8.9

Faride connects with Papers, Please when it gives the player room to breathe, look, listen, and enjoy the journey without losing momentum.

Production craft with purpose

Ehsan / rank #29 / 2013-12-11 / 8.6

Ehsan values Papers, Please most when its presentation, pacing, feel, and technical craft seem built from the same blueprint.

Old-school intelligence in the design

Ahmad / rank #64 / 2013-12-12 / 8.4

Ahmad reads Papers, Please through level design, problem solving, and the pleasure of systems that stay interesting after nostalgia fades.