Old-school intelligence in the design
Ahmad / rank #71 / 1998-12-10 / 8.4
Ahmad reads Thief: The Dark Project through level design, problem solving, and the pleasure of systems that stay interesting after nostalgia fades.
Stealth / 1998
Thief: The Dark Project is a foundation-stone release from Looking Glass Studios, remembered on our archive for its stealth identity and the conversation it created around play, craft, and taste.
8.2 average critic score
PlayStation
Open interactive reviewsAhmad / rank #71 / 1998-12-10 / 8.4
Ahmad reads Thief: The Dark Project through level design, problem solving, and the pleasure of systems that stay interesting after nostalgia fades.
Faride / rank #92 / 1998-12-11 / 8.3
Faride connects with Thief: The Dark Project when it gives the player room to breathe, look, listen, and enjoy the journey without losing momentum.
Morteza / rank #181 / 1998-12-12 / 8.0
Morteza responds to how Thief: The Dark Project binds mood, character, and play. The archive score is strongest when the game gives him a reason to keep going beyond pure challenge.