A world worth carrying after the credits
Morteza / rank #33 / 2000-12-10 / 8.9
Morteza responds to how Vagrant Story binds mood, character, and play. The archive score is strongest when the game gives him a reason to keep going beyond pure challenge.
Old-school intelligence in the design
Ahmad / rank #47 / 2000-12-11 / 8.6
Ahmad reads Vagrant Story through level design, problem solving, and the pleasure of systems that stay interesting after nostalgia fades.
Easy to watch, warm to play
Faride / rank #109 / 2000-12-12 / 8.2
Faride connects with Vagrant Story when it gives the player room to breathe, look, listen, and enjoy the journey without losing momentum.