Old-school intelligence in the design
Ahmad / rank #119 / 2012-12-10 / 8.0
Ahmad reads XCOM: Enemy Unknown through level design, problem solving, and the pleasure of systems that stay interesting after nostalgia fades.
Turn-based tactics / 2012
XCOM: Enemy Unknown is a modern benchmark from Firaxis Games, remembered on our archive for its turn-based tactics identity and the conversation it created around play, craft, and taste.
7.8 average critic score
PCPlayStationXbox
Open interactive reviewsAhmad / rank #119 / 2012-12-10 / 8.0
Ahmad reads XCOM: Enemy Unknown through level design, problem solving, and the pleasure of systems that stay interesting after nostalgia fades.
Morteza / rank #238 / 2012-12-11 / 7.7
Morteza responds to how XCOM: Enemy Unknown binds mood, character, and play. The archive score is strongest when the game gives him a reason to keep going beyond pure challenge.
Ehsan / rank #170 / 2012-12-12 / 7.6
Ehsan values XCOM: Enemy Unknown most when its presentation, pacing, feel, and technical craft seem built from the same blueprint.